| FALL/WINTER RULES 2009-2010
Eligibility
All players in the league must be 20 years of age or older by the first game they play. All players must provide a copy of their I.D. before their first game for insurance and eligibility purposes. All players are also required to sign the insurance waiver. Every player MUST sign the score sheet before the game. A player must play in 7 games to be eligible for playoffs. Games played will be tracked by sign in. If a number is on the score sheet for scoring a goal and that person is not signed in they will not be credited on their statistics, however the goal will count. (If this frequently occurs the team will be investigated for using illegal players.)
Rosters
All teams are allowed to roster 20 skaters and 2 goalies. (22 total) A preliminary roster must be turned in by the first game. Only players on the roster are eligible to play in games. If at any time a player not listed on the roster plays in a game, it automatically becomes a forfeit. A player may be challenged for eligibility at any time before or after a game. C level teams with B players on their roster must have the roster approved by the commissioner. Every team will have a free grace period until December 1st to lock in a final roster. After Dec. 1st every team will be allowed to add and or drop 5 players. To add a player you must inform the commissioner 48 hours prior to the player’s first game. The player may not play unless their name is on the roster.
Captains
Every team must designate a captain. Team captains are responsible for having the correct team roster information on the score sheet. This includes each player’s name, number, and signature. Every captain is required to sign the score sheet after the game under their team’s roster. Failure to do so waives all rights to protest.
Goalies
Every team may roster two goalies. If a team needs to use an emergency goaltender they must notify the commissioner before the game. (email, voicemail, face-to-face) A substitute goalie should be appropriate to the division. You may never use a goalie that is on another team’s roster. This includes both levels B and C. (Ex. A “C” team may not use a goalie from the “B” league. A “B” team may not use a goalie from the “C” league.) Goalies must wear a matching colored jersey of their team. Goalies must circle their names on the score sheet. Any substitute goalie used in the playoffs must be approved by the commissioner 48 hours prior to the game. Goalies must play in 3 games to be eligible for playoffs. If you do not have an eligible goaltender on your roster for the playoffs you MUST use a goalie from the approved emergency goalie list.
Equipment
All players are required to wear a certified ice hockey helmet with unaltered eye protection. Acceptable pieces of protection are a full cage, cat eye cage, full shield, or half shield. No cages or shields may be altered in any way.
Jerseys
All teams must have MATCHING uniquely numbered jerseys. If any player does not have a matching jersey they will serve a 2 minute penalty at the start of the game. This rule is waived when a team must wear pinnies because they are the same color as the opposing team.
Penalties
Any player receiving 5 penalties in a game will receive a game ejection. If the same player receives 5 penalties in a single game again further action may be taken. There are no 10 minute misconduct penalties. All misconducts are either an ejection or a game misconduct. A game misconduct constitutes a game suspension. Any team receiving 15 penalties in a game will result in the team forfeiting that game. In addition, the team captain will be suspended for the following game. Any player that receives an intent to injure will be suspended for the rest of the season and possibly life. All other rules will follow USA Hockey standards. Checking is NOT permitted in any of our divisions.
Fighting
Fighting will not be tolerated. Any player receiving a fighting penalty will receive the following: 1st fight- 3 game suspension, 2nd fight- 5 game suspension, 3rd fight- suspension for the rest of the season, including playoffs. Any player receiving an instigator penalty for a fight will receive an additional game suspension. Any player removing their own helmet in a fight will automatically receive a 5 game suspension. Fighting suspensions may be adjusted in playoffs.
Suspensions
The league will have a referee and chief that will handle most suspensions. Any suspension of extreme magnitude will be made by the referee and chief and the league commissioner. All protest must be made in writing, to the league commissioner and the referee and chief within 48 hours of the incident under protest. For all protest, the league commissioner’s decision is final. Power Play is committed to providing a safe adult league. As a result, we reserve the right to suspend, expel, or otherwise prevent any player from playing that Power Play determines, in its sole discretion, is detrimental to the safe operation of the league. Power Play also reserves the right to refuse or deny the application of any prospective player that Power Play determines, in its sole discretion, to be detrimental to the safe operation of the league. Officials or rink employees may ask any player to leave the ice that they believe is a danger themselves or other players. Power Play reserves the right to change its rules or guidelines at any time. Teams and players are encouraged to check the league website for updates.
Ice Time
The game slot starts at the scheduled ice time. There will be a 3 minute warm-up. After warm-up you will have 60 seconds to meet with your team. After the 60 seconds the ref will drop the puck. If a team does not have 6 skaters on the ice at this time they forfeit the game. The ice then belongs to the team that did not forfeit. If neither team has 6 skaters on the ice at the scheduled game time both teams forfeit the game and the ice belongs to neither team. Zero points are rewarded for the game. There will be no make-ups for forfeits. The game will consist of three 15 minute, stop time periods, with the exception being the 6 goal running clock in the third period. Each team is granted one 60 second time out each game. After 2 periods, or at any point in the 3rd period, if a team is trailing by 6 or more goals, a running clock rule will be in effect. The clock will run until the differential is less than 6 goals.
Overtime
During the regular season there is no overtime. In all playoff games, if necessary, there will be a 5 minute, sudden death 4 on 4 overtime period. If the game is still tied after the overtime, there will be a 5 minute sudden death 3 on 3 overtime. If the game is still tied, there will be a 5 round shoot out. Each team will select 5 players to shoot. If the game is still tied after the 5 rounds the shoot out will become sudden death. Each team will shoot one player at a time until one team scores and the other team fails to score. Players may not shoot again until every player on the team has shot once.
Regular Season Tie Breakers
- Head to head between teams that are tied. (does not apply if three or more teams are tied)
- Goal Differential Quotient (Goals For / Goals against) of games between tied teams (highest total moves on)
- Goal Differential Quotient of all games played
- Least amount of penalty minutes in all games played
- If still tied(2 teams only)- one game play in.
- If still tied (3 or more teams)- Goals for of games between tied teams
Playoffs
The top 4 teams will qualify for playoffs. The first round will be single elimination. The 1st seed will play the 4th seed. The 2nd seed will play the 3rd seed. The finals round will be a best of three series between the winners. For all playoff games, we ask that each player show up 45 minutes before the start of the game. The commissioner and scorekeeper will be checking roster and I.D.’s for eligibility.
Champions
The team that wins their division will be given 20% off the following season league fee. The winning teams will also have their team name engraved on the trophy and receive individual awards.
Payment
Every team must have a deposit of $1,000 by Sept. 1st. Any team that pays in full before the first game will receive a10% discount. The entire league fee is $5,200. If a team does not want to pay in full they may stick to this approved payment plan.
- $1,000 by Sept 1st
- $1,500 by Oct 1st
- $1,500 by Nov 1st
- $1,200 by Dec 1st
Any team that has an overdue balance will forfeit every game until they are paid to date.
|